myNode = getNodeByName "FACIAL_L_lipLowerSDK" for i = 1 to myNode.Position.controller.count do ( myController = myNode.Position.controller[i] if myController.name != "Frozen Position" and myController.name != "Zero Pos XYZ" do ( xPosController = myController.x_Position.controller yPosController = myController.y_Position.controller zPosController = myController.z_Position.controller if (xPosController as string) == "Controller:Float_Expression" do ( for i = 1 to xPosController.NumScalars() do ( scalarName = xPosController.GetScalarName i if scalarName != "F" and scalarName != "NT" and scalarName != "S" and scalarName != "T" do ( scalarTarget = exprformaxobject (xPosController.GetScalarTarget scalarName asController:True) explicitNames:true formattedScalar = filterString scalarTarget "." objectName = (substring formattedScalar[1] 2 -1) geo = getNodeByName objectName print geo if geo == undefined do ( print (objectName + " doesn't exist") myController.x_Position.controller = bezier_float() ) ) ) ) if (yPosController as string) == "Controller:Float_Expression" do ( for i = 1 to yPosController.NumScalars() do ( scalarName = yPosController.GetScalarName i if scalarName != "F" and scalarName != "NT" and scalarName != "S" and scalarName != "T" do ( scalarTarget = exprformaxobject (yPosController.GetScalarTarget scalarName asController:True) explicitNames:true formattedScalar = filterString scalarTarget "." objectName = (substring formattedScalar[1] 2 -1) geo = getNodeByName objectName print geo if geo == undefined do ( print (objectName + " doesn't exist") myController.y_Position.controller = bezier_float() ) ) ) ) if (zPosController as string) == "Controller:Float_Expression" do ( for i = 1 to zPosController.NumScalars() do ( scalarName = zPosController.GetScalarName i if scalarName != "F" and scalarName != "NT" and scalarName != "S" and scalarName != "T" do ( scalarTarget = exprformaxobject (zPosController.GetScalarTarget scalarName asController:True) explicitNames:true formattedScalar = filterString scalarTarget "." objectName = (substring formattedScalar[1] 2 -1) geo = getNodeByName objectName print geo if geo == undefined do ( print (objectName + " doesn't exist") myController.z_Position.controller = bezier_float() ) ) ) ) ) )