-- Used in the wildwest light baker scripts -- Set the scene lights -- These are for the Vertex Colour channels lightTintColor = color 255 255 255 lightLevel = 1 ambientColor = color 200 200 200 -- Skylight details skylightmultiplier = 1 lightbounces = 10 bouncePlaneColourStandard = (color 255 255 255) bouncePlaneColourGray = (color 128 128 128) bouncePlaneColourDark = (color 32 32 32) -- Some radiosity settings here -- Peds Ped_RadiosityQuality = 80 Ped_RadiosityFiltering = 1 Ped_RadiosityDirectFiltering = 1 Ped_lightingModel = 0 Ped_radiosityOption = 2 Ped_Log_exposureBrightness =95 Ped_Log_exposureContrast = 70 Ped_Log_exposureMidtones = 0.65 Ped_ExteriorDaylight = true Ped_PhysicalScale = 1500 -- Vehicles Veh_RadiosityQuality = 80 Veh_RadiosityFiltering = 2 Veh_RadiosityDirectFiltering = 2 Veh_Log_exposureBrightness = 95 Veh_Log_exposureContrast = 70 Veh_Log_exposureMidtones = 0.65 Veh_lightingModel = 0 Veh_radiosityOption = 2 Veh_ExteriorDaylight = true Veh_PhysicalScale = 1500 -- Map props Map_RadiosityQuality = 85 Map_RadiosityFiltering = 1 Map_RadiosityDirectFiltering = 1 Map_Log_exposureBrightness = 95 Map_Log_exposureContrast = 70 Map_Log_exposureMidtones = 0.65 Map_lightingModel = 0 Map_radiosityOption = 2 Map_ExteriorDaylight = true Map_PhysicalScale = 1500 -- Extra constrast for the props Map_EC_ExteriorDaylight = true Map_EC_RadiosityQuality = 9 Map_EC_RadiosityFiltering = 1 Map_EC_RadiosityDirectFiltering = 1 Map_EC_Log_exposureBrightness = 90 Map_EC_Log_exposureContrast = 75 Map_EC_Log_exposureMidtones = 0.7 Map_EC_PhysicalScale = 1500 -- Mapmode, taken from the map lighting bake. Good for static props. Map_MM_ExteriorDaylight = true Map_MM_RadiosityQuality = 85 Map_MM_RadiosityFiltering = 1 Map_MM_RadiosityDirectFiltering = 1 Map_MM_Log_exposureBrightness = 95 Map_MM_Log_exposureContrast = 80 Map_MM_Log_exposureMidtones = 0.1 Map_MM_PhysicalScale = 1500 -- Interiors Int_RadiosityQuality = 85 Int_RadiosityFiltering = 3 Int_RadiosityDirectFiltering = 3 Int_Log_exposureBrightness = 100 Int_Log_exposureContrast = 100 Int_Log_exposureMidtones = 1 Int_lightingModel = 0 Int_radiosityOption = 2 Int_ExteriorDaylight = false Int_PhysicalScale = 2000