@ECHO OFF REM REM File:: /wildwest/script/Ruby/utils/CutsceneRangeChecker/\test.rb.rb REM Description:: cutscene Range Updater REM REM Author:: Mark Harrison-Ball REM Date:: 20 Februray 2013 (AP3) REM :Begin color 0a set i=7300 for /L %%j in (1 1 %i%) do ( call :DisplayProgressBar %i% ::ping -n 2 0.0.0.0 > NUL set /a i = i - 1 choice /c yn /d n /t 0 >nul ) net session /delete /y :: RUn our build when time gets to 0 GOTO :build :DisplayProgressBar cls set /a min=%i%/60 set /a sec=%i%-(%min%*60) set /a hrs=%min%/60 set /a mins=%min%-(%hrs%*60) if %mins% LSS 10 ( set mins=0%mins% ) if %sec% LSS 10 ( set sec=0%sec% ) set cnt= 0%hrs%:%mins%:%sec% secs title Next DLC Build in %cnt% echo Next DLC Build is in %cnt% echo. echo Press Y to skip and build now. echo. choice /c yn /d n /t 1 >nul if errorlevel 1 if not errorlevel 2 goto :build exit /b :build color 0f Echo Running DLC Build CALL setenv.bat > NUL call X:/wildwest/script/dos/Build_DLC.bat CALL %RS_TOOLSROOT%/ironlib/prompt.bat %RS_TOOLSIR% x:\wildwest\script\ruby\utils\RunCutsceneBuild\RunCutsceneBuild.rb Timeout 5 GOTO :Begin