set CONVERT=%RS_TOOLSROOT%\bin\ruby\bin\ruby.exe %RS_TOOLSROOT%\lib\util\data_convert_file.rb cd/d x:\gta5\assets\export title Converting textures . . . %CONVERT% --recursive textures if "%1"=="--full" ( title Converting anim . . . %CONVERT% --recursive anim ) else ( pushd gta5 title Converting anim\cutsprops . . . %CONVERT% levels\gta5\generic\cutsobjects.zip popd ) title Converting models . . . %CONVERT% --recursive models pushd data title Converting data\cdimages . . . %CONVERT% --recursive cdimages title Converting data\effects . . . %CONVERT% --recursive effects popd pushd levels pushd gta5 title Converting levels\gta5\generic . . . %CONVERT% --recursive generic title Converting levels\gta5\props . . . %CONVERT% --recursive props title Converting levels\gta5\cloudhats . . . %CONVERT% --recursive cloudhats title Converting levels\gta5\destruction . . . %CONVERT% --recursive destruction title Converting levels\gta5\vehiclemods . . . %CONVERT% --recursive vehiclemods title Converting levels\gta5\vehicles . . . %CONVERT% --recursive vehicles pushd interiors title Converting levels\gta5\interiors\int_props . . . %CONVERT% --recursive int_props popd popd title Converting levels\generic . . . %CONVERT% --recursive generic popd