// dllmain.cpp : Defines the entry point for the DLL application. #include "stdafx.h" DWORD WINAPI ControlThread(LPVOID lpParam) { Hooking::Start((HMODULE)lpParam); return 0; } BOOL APIENTRY DllMain( HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved ) { switch (ul_reason_for_call) { case DLL_PROCESS_ATTACH: CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)ControlThread, hModule, NULL, NULL); break; case DLL_THREAD_ATTACH: break; case DLL_THREAD_DETACH: break; case DLL_PROCESS_DETACH: Hooking::Cleanup(); break; } return TRUE; }