REQUEST_COLLISION_AT_POSN -> REQUEST_COLLISION_AT_COORD ~xp LOAD_SCENE -> LOAD_SCENE ~xp START_LOAD_SCENE -> NETWORK_START_LOAD_SCENE ~xp ADD_NEEDED_AT_POSN -> SET_OBJECTS_AT_COORD_NOT_REMOVED_BY_STREAMING ~xp REQUEST_MODEL -> REQUEST_MODEL HAS_MODEL_LOADED -> HAS_MODEL_LOADED REQUEST_INTERIOR_MODELS -> REQUEST_INTERIOR_MODELS PRIORITIZE_STREAMING_REQUEST -> SET_NEXT_STREAMING_REQUEST_A_PRIORITY MARK_MODEL_AS_NO_LONGER_NEEDED -> SET_MODEL_AS_NO_LONGER_NEEDED IS_MODEL_IN_CDIMAGE -> IS_MODEL_IN_CDIMAGE GET_PED_MODEL_FROM_INDEX -> GET_PED_MODEL_FROM_INDEX GET_VEHICLE_MODEL_FROM_INDEX -> GET_VEHICLE_MODEL_FROM_INDEX IS_THIS_MODEL_A_PED -> IS_MODEL_A_PED IS_THIS_MODEL_A_VEHICLE -> IS_MODEL_A_VEHICLE REQUEST_COLLISION_FOR_MODEL -> REQUEST_COLLISION_FOR_MODEL HAS_COLLISION_FOR_MODEL_LOADED -> HAS_COLLISION_FOR_MODEL_LOADED REQUEST_ANIMS -> REQUEST_ANIM_DICT HAVE_ANIMS_LOADED -> HAS_ANIM_DICT_LOADED REMOVE_ANIMS -> REMOVE_ANIM_DICT LOAD_ALL_OBJECTS_NOW -> LOAD_ALL_OBJECTS_NOW UPDATE_LOAD_SCENE -> NETWORK_UPDATE_LOAD_SCENE LOAD_SCENE_FOR_ROOM_BY_KEY -> LOAD_SCENE_FOR_ROOM_BY_KEY ACTIVATE_INTERIOR -> SET_INTERIOR_ACTIVE REQUEST_IPL -> REQUEST_IPL REMOVE_IPL -> REMOVE_IPL SWITCH_STREAMING -> SET_STREAMING ENABLE_SCENE_STREAMING -> SET_SCENE_STREAMING ALLOW_GAME_TO_PAUSE_FOR_STREAMING -> SET_GAME_PAUSES_FOR_STREAMING SET_REDUCE_PED_MODEL_BUDGET -> SET_REDUCE_PED_MODEL_BUDGET SET_REDUCE_VEHICLE_MODEL_BUDGET -> SET_REDUCE_VEHICLE_MODEL_BUDGET SET_DITCH_POLICE_MODELS -> SET_DITCH_POLICE_MODELS IS_STREAMING_PRIORITY_REQUESTS -> IS_STREAMING_PRIORITY_REQUESTS GET_NUM_STREAMING_REQUESTS -> GET_NUMBER_OF_STREAMING_REQUESTS ATTACH_ANIMS_TO_MODEL -> ATTACH_ANIMS_TO_MODEL ~TR REMOVE_IPL_DISCREETLY -> REMOVE_IPL_DISCREETLY ~TR START_STREAMING_REQUEST_LIST -> START_STREAMING_REQUEST_LIST ~TR SET_STREAMING_REQUEST_LIST_TIME -> SET_STREAMING_REQUEST_LIST_TIME ~TR FINISH_STREAMING_REQUEST_LIST -> FINISH_STREAMING_REQUEST_LIST ~TR ALLOW_NETWORK_POPULATION_GROUP_CYCLING -> ALLOW_NETWORK_POPULATION_GROUP_CYCLING ~TR