GET_CAM_POS -> GET_CAM_COORD GET_FOLLOW_VEHICLE_CAM_SUBMODE -> GET_FOLLOW_VEHICLE_CAM_ZOOM_LEVEL ~SP SET_CAM_POS -> SET_CAM_COORD ACTIVATE_SCRIPTED_CAMS -> RENDER_SCRIPT_CAMS ~xp UNATTACH_CAM -> DETACH_CAM ~SP UNPOINT_CAM -> STOP_CAM_POINTING ~SP SET_CAM_COMPONENT_SHAKE -> SET_CAM_SHAKE_COMPONENT ~SP SET_GAME_CAM_HEADING -> SET_GAMEPLAY_CAM_RELATIVE_HEADING SET_CAM_BEHIND_PED -> SET_GAMEPLAY_CAM_RELATIVE_HEADING ~SP IS_HINT_RUNNING -> IS_GAMEPLAY_HINT_ACTIVE ~SP SET_HINT_FOV -> SET_GAMEPLAY_HINT_FOV ~SP IS_SPECIFIC_CAM_INTERPOLATING -> IS_CAM_INTERPOLATING BEGIN_CAM_COMMANDS -> BEGIN_CAM_COMMANDS ~TR END_CAM_COMMANDS -> END_CAM_COMMANDS ~TR SET_INTERP_FROM_GAME_TO_SCRIPT -> SET_INTERP_FROM_GAME_TO_SCRIPT ~TR SET_INTERP_FROM_SCRIPT_TO_GAME -> SET_INTERP_FROM_SCRIPT_TO_GAME ~TR COUNT_SCRIPT_CAMS -> COUNT_SCRIPT_CAMS ~TR COUNT_SCRIPT_CAMS_BY_TYPE_AND_OR_STATE -> COUNT_SCRIPT_CAMS_BY_TYPE_AND_OR_STATE ~TR SET_CAMERA_BEGIN_CAM_COMMANDS_REQUIRED -> SET_CAMERA_BEGIN_CAM_COMMANDS_REQUIRED ~TR SET_CAMERA_AUTO_SCRIPT_ACTIVATION -> SET_CAMERA_AUTO_SCRIPT_ACTIVATION ~TR CLONE_CAM -> CLONE_CAM ~TR SNAPSHOT_CAM -> SNAPSHOT_CAM ~TR SET_CAM_PROPAGATE -> SET_CAM_PROPAGATE ~TR IS_CAM_PROPAGATING -> IS_CAM_PROPAGATING ~TR SET_CAM_STATE -> SET_CAM_STATE ~TR GET_CAM_STATE -> GET_CAM_STATE ~TR SET_CAM_NAME -> SET_CAM_NAME ~TR SET_ROT_ORDER -> SET_ROT_ORDER ~TR SET_CAM_NEAR_CLIP -> SET_CAM_NEAR_CLIP ~TR SET_CAM_FAR_CLIP -> SET_CAM_FAR_CLIP ~TR SET_CAM_NEAR_DOF -> SET_CAM_NEAR_DOF ~TR SET_CAM_FAR_DOF -> SET_CAM_FAR_DOF ~TR SET_CAM_DOF_FOCUSPOINT -> SET_CAM_DOF_FOCUSPOINT ~TR SET_USE_HIGHDOF -> SET_USE_HIGHDOF ~TR SET_CAM_MOTION_BLUR -> SET_CAM_MOTION_BLUR ~TR SET_CAM_ROLL -> SET_CAM_ROLL ~TR GET_CAM_NEAR_CLIP -> GET_CAM_NEAR_CLIP ~TR GET_CAM_FAR_CLIP -> GET_CAM_FAR_CLIP ~TR GET_CAM_NEAR_DOF -> GET_CAM_NEAR_DOF ~TR GET_CAM_FAR_DOF -> GET_CAM_FAR_DOF ~TR GET_CAM_MOTION_BLUR -> GET_CAM_MOTION_BLUR ~TR IS_CAM_COLLIDING -> IS_CAM_COLLIDING ~TR SET_CAM_ATTACH_OFFSET -> SET_CAM_ATTACH_OFFSET ~TR SET_CAM_ATTACH_OFFSET_IS_RELATIVE -> SET_CAM_ATTACH_OFFSET_IS_RELATIVE ~TR SET_CAM_INHERIT_ROLL_PED -> SET_CAM_INHERIT_ROLL_PED ~TR UNINHERIT_CAM_ROLL -> UNINHERIT_CAM_ROLL ~TR POINT_CAM_AT_CAM -> POINT_CAM_AT_CAM ~TR SET_CAM_POINT_OFFSET -> SET_CAM_POINT_OFFSET ~TR SET_CAM_POINT_OFFSET_IS_RELATIVE -> SET_CAM_POINT_OFFSET_IS_RELATIVE ~TR GET_ROOT_CAM -> GET_ROOT_CAM ~TR GET_GAME_CAM -> GET_GAME_CAM ~TR GET_CINEMATIC_CAM -> GET_CINEMATIC_CAM ~TR GET_SCRIPT_CAM -> GET_SCRIPT_CAM ~TR GET_SCRIPT_DRAW_CAM -> GET_SCRIPT_DRAW_CAM ~TR GET_GAME_CAM_CHILD -> GET_GAME_CAM_CHILD ~TR SET_CAM_SPLINE_DURATION -> SET_CAM_SPLINE_DURATION ~TR SET_CAM_SPLINE_SPEED_GRAPH -> SET_CAM_SPLINE_SPEED_GRAPH ~TR SET_CAM_SPLINE_PROGRESS -> SET_CAM_SPLINE_PROGRESS ~TR SET_CAM_SPLINE_SPEED_CONSTANT -> SET_CAM_SPLINE_SPEED_CONSTANT ~TR RESET_CAM_SPLINE_CUSTOM_SPEED_GRAPH -> RESET_CAM_SPLINE_CUSTOM_SPEED_GRAPH ~TR SET_CAM_SPLINE_CUSTOM_SPEED_GRAPH -> SET_CAM_SPLINE_CUSTOM_SPEED_GRAPH ~TR SET_CAM_INTERP_STYLE_CORE -> SET_CAM_INTERP_STYLE_CORE ~TR SET_CAM_INTERP_STYLE_DETAILED -> SET_CAM_INTERP_STYLE_DETAILED ~TR SET_CAM_INTERP_DETAIL_ROT_STYLE_ANGLES -> SET_CAM_INTERP_DETAIL_ROT_STYLE_ANGLES ~TR SET_CAM_INTERP_DETAIL_ROT_STYLE_QUATS -> SET_CAM_INTERP_DETAIL_ROT_STYLE_QUATS ~TR CAM_SET_INTERP_STATE_SRC -> CAM_SET_INTERP_STATE_SRC ~TR CAM_SET_INTERP_STATE_DST -> CAM_SET_INTERP_STATE_DST ~TR CAM_SET_INTERP_GRAPH_ROT -> CAM_SET_INTERP_GRAPH_ROT ~TR CAM_SET_INTERP_GRAPH_POS -> CAM_SET_INTERP_GRAPH_POS ~TR RESET_CAM_INTERP_CUSTOM_SPEED_GRAPH -> RESET_CAM_INTERP_CUSTOM_SPEED_GRAPH ~TR SET_CAM_INTERP_CUSTOM_SPEED_GRAPH -> SET_CAM_INTERP_CUSTOM_SPEED_GRAPH ~TR SET_COLLIDE_WITH_PEDS -> SET_COLLIDE_WITH_PEDS ~TR ENABLE_CAM_COLLISION -> ENABLE_CAM_COLLISION ~TR CAM_PROCESS -> CAM_PROCESS ~TR ADD_PED_TO_CINEMATOGRAPHY_AI -> ADD_PED_TO_CINEMATOGRAPHY_AI ~TR CAM_IS_SPHERE_VISIBLE -> CAM_IS_SPHERE_VISIBLE ~TR CAM_SET_DOLLY_ZOOM_LOCK -> CAM_SET_DOLLY_ZOOM_LOCK ~TR SET_CAMERA_CONTROLS_DISABLED_WITH_PLAYER_CONTROLS -> SET_CAMERA_CONTROLS_DISABLED_WITH_PLAYER_CONTROLS ~TR SET_DRUNK_CAM -> SET_DRUNK_CAM ~TR SET_CAM_TARGET_PED -> SET_CAM_TARGET_PED ~TR SET_ENABLE_NEAR_CLIP_SCAN -> SET_ENABLE_NEAR_CLIP_SCAN ~TR PROPAGATE_CAM_TO_NET_PLAYER -> PROPAGATE_CAM_TO_NET_PLAYER ~TR STOP_PROPAGATING_CAM_TO_NET_PLAYER -> STOP_PROPAGATING_CAM_TO_NET_PLAYER ~TR FORCE_NO_CAM_PAUSE -> FORCE_NO_CAM_PAUSE ~TR CREATE_VIEWPORT -> CREATE_VIEWPORT ~TR DESTROY_VIEWPORT -> DESTROY_VIEWPORT ~TR DESTROY_ALL_SCRIPT_VIEWPORTS -> DESTROY_ALL_SCRIPT_VIEWPORTS ~TR IS_VIEWPORT_ACTIVE -> IS_VIEWPORT_ACTIVE ~TR DOES_VIEWPORT_EXIST -> DOES_VIEWPORT_EXIST ~TR SET_VIEWPORT -> SET_VIEWPORT ~TR SET_VIEWPORT_DESTINATION -> SET_VIEWPORT_DESTINATION ~TR ACTIVATE_VIEWPORT -> ACTIVATE_VIEWPORT ~TR ATTACH_CAM_TO_VIEWPORT -> ATTACH_CAM_TO_VIEWPORT ~TR DETACH_CAM_FROM_VIEWPORT -> DETACH_CAM_FROM_VIEWPORT ~TR SET_VIEWPORT_PRIORITY -> SET_VIEWPORT_PRIORITY ~TR SET_VIEWPORT_SHAPE -> SET_VIEWPORT_SHAPE ~TR SET_VIEWPORT_MIRRORED -> SET_VIEWPORT_MIRRORED ~TR GET_GAME_VIEWPORT_ID -> GET_GAME_VIEWPORT_ID ~TR GET_SCREEN_VIEWPORT_ID -> GET_SCREEN_VIEWPORT_ID ~TR GET_RADAR_VIEWPORT_ID -> GET_RADAR_VIEWPORT_ID ~TR GET_VIEWPORT_POS_AND_SIZE -> GET_VIEWPORT_POS_AND_SIZE ~TR GET_VIEWPORT_POSITION_OF_COORD -> GET_VIEWPORT_POSITION_OF_COORD ~TR SET_SCREEN_FADE -> SET_SCREEN_FADE ~TR IS_SCREEN_FADING -> IS_SCREEN_FADING ~TR GET_SCREEN_FADE_ALPHA -> GET_SCREEN_FADE_ALPHA ~TR DO_SCREEN_FADE_IN_UNHACKED -> DO_SCREEN_FADE_IN_UNHACKED ~TR DO_SCREEN_FADE_OUT_UNHACKED -> DO_SCREEN_FADE_OUT_UNHACKED ~TR SET_INSTANT_WIDESCREEN_BORDERS -> SET_INSTANT_WIDESCREEN_BORDERS ~TR SET_ROOM_FOR_VIEWPORT_BY_NAME -> SET_ROOM_FOR_VIEWPORT_BY_NAME ~TR SET_ROOM_FOR_VIEWPORT_BY_KEY -> SET_ROOM_FOR_VIEWPORT_BY_KEY ~TR CLEAR_ROOM_FOR_VIEWPORT -> CLEAR_ROOM_FOR_VIEWPORT ~TR GET_KEY_FOR_VIEWPORT_IN_ROOM -> GET_KEY_FOR_VIEWPORT_IN_ROOM ~TR CAM_SEQUENCE_OPEN -> CAM_SEQUENCE_OPEN ~TR CAM_SEQUENCE_WAIT -> CAM_SEQUENCE_WAIT ~TR CAM_SEQUENCE_START -> CAM_SEQUENCE_START ~TR CAM_SEQUENCE_STOP -> CAM_SEQUENCE_STOP ~TR IS_CAM_SEQUENCE_COMPLETE -> IS_CAM_SEQUENCE_COMPLETE ~TR CAM_SEQUENCE_GET_PROGRESS -> CAM_SEQUENCE_GET_PROGRESS ~TR CAM_SEQUENCE_REMOVE -> CAM_SEQUENCE_REMOVE ~TR CAM_SEQUENCE_CLOSE -> CAM_SEQUENCE_CLOSE ~TR SET_GAME_CAMERA_CONTROLS_ACTIVE -> SET_GAME_CAMERA_CONTROLS_ACTIVE ~TR SET_GAME_CAM_PITCH -> SET_GAME_CAM_PITCH ~TR SET_CAM_IN_FRONT_OF_PED -> SET_CAM_IN_FRONT_OF_PED ~TR SET_INTERP_IN_OUT_VEHICLE_ENABLED_THIS_FRAME -> SET_INTERP_IN_OUT_VEHICLE_ENABLED_THIS_FRAME ~TR IS_DEBUG_CAMERA_ON -> IS_DEBUG_CAMERA_ON ~TR ENABLE_DEBUG_CAM -> ENABLE_DEBUG_CAM ~TR SET_SNIPER_ZOOM_FACTOR -> SET_SNIPER_ZOOM_FACTOR ~TR HINT_CAM -> HINT_CAM ~TR SET_HINT_TIMES -> SET_HINT_TIMES ~TR SET_HINT_TIMES_DEFAULT -> SET_HINT_TIMES_DEFAULT ~TR SET_HINT_MOVE_IN_DIST -> SET_HINT_MOVE_IN_DIST ~TR SET_HINT_MOVE_IN_DIST_DEFAULT -> SET_HINT_MOVE_IN_DIST_DEFAULT ~TR IS_CAM_HAPPY -> IS_CAM_HAPPY ~TR SET_CINEMATIC_BUTTON_ENABLED -> SET_CINEMATIC_BUTTON_ENABLED ~TR SET_FOLLOW_VEHICLE_CAM_SUBMODE -> SET_FOLLOW_VEHICLE_CAM_SUBMODE ~TR SET_FOLLOW_VEHICLE_CAM_OFFSET -> SET_FOLLOW_VEHICLE_CAM_OFFSET ~TR IS_FOLLOW_VEHICLE_CAM_OFFSET_ACTIVE -> IS_FOLLOW_VEHICLE_CAM_OFFSET_ACTIVE ~TR PROSTITUTE_CAM_ACTIVATE -> PROSTITUTE_CAM_ACTIVATE ~TR SET_FOLLOW_PED_PITCH_LIMIT_UP -> SET_FOLLOW_PED_PITCH_LIMIT_UP ~TR SET_FOLLOW_PED_PITCH_LIMIT_DOWN -> SET_FOLLOW_PED_PITCH_LIMIT_DOWN ~TR SET_FOLLOW_CAM_HEADING -> SET_FOLLOW_CAM_HEADING ~TR FORCE_GAME_TELESCOPE_CAM -> FORCE_GAME_TELESCOPE_CAM ~TR SET_TELESCOPE_CAM_ANGLE_LIMITS -> SET_TELESCOPE_CAM_ANGLE_LIMITS ~TR