########################################################################################################################## # RULES FILE # Usage & Details : https://devstar.rockstargames.com/wiki/index.php/Dev:Project_builder3#game.rules ########################################################################################################################## # # *** IMPORTANT : THESE RULES ARE DESIGNED TO BE *ADDITIONAL* RULES TO THE GAME.RULES, SOME SETTINGS ARE DEFINED *** # Rules { } ExporterRules[Exporter=='VS2010'||Exporter=='VS2010_Unity'] { #Settings.General.OutputDirectoryName = '$(ProjectName)___2010/' #Settings.General.IntermediateDirectoryName = '$(OutDir)/' Condition [ProjectType=='Exe'&&Platform=='Win32'] { Settings.BuildEvents.PostBuild.Description = 'Compress map.' Settings.BuildEvents.PostBuild.Command =' $(TargetDir)$(TargetName).map' } Condition [ProjectType=='Exe'&&Platform=='Xbox 360'] { #------------------------------------------------------------------------------------------- # Image #------------------------------------------------------------------------------------------- # Samples shouldn't depend on the game's spa file. Settings.Image.OutputFilename = '$(OutDir)/$(ProjectName)__.xex' } Condition [ProjectType=='Exe'&&Platform=='Xbox 360'] { Settings.Linker.AdditionalLibraryDirectories += 'nmlibs/__/' } }