Version: 109 AuthoredOrientation 1 NumBones 61 bone0 SKEL_ROOT { offset 0.000000 0.000000 0.000000 euler 0.000000 -0.000000 3.141592 orient 0.000000 -0.000000 3.141592 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ projectData0X bone1 SKEL_Spine_Root { boneid 57597 offset 0.000000 0.000000 0.000000 euler -0.000000 -0.000000 -0.000001 orient -0.000000 -0.000000 -0.000001 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone2 SKEL_Pelvis { boneid 11816 offset 0.000000 -0.143404 0.077201 euler -1.570744 -0.029265 1.570793 orient -1.570744 -0.029265 1.570793 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone3 SKEL_R_Thigh { boneid 51826 offset -0.030041 0.026135 -0.063559 euler 3.138511 0.143420 1.613151 orient 3.138511 0.143420 1.613151 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone4 SKEL_R_Calf { boneid 36864 offset 0.117641 0.000000 -0.000000 euler -0.107094 0.194553 -0.524684 orient -0.107094 0.194553 -0.524684 sorient 0.000000 -0.000000 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rotY rotZ } } } } } bone10 SKEL_L_Thigh { boneid 58271 offset -0.030042 0.026142 0.063556 euler -3.138516 -0.143316 1.613151 orient -3.138516 -0.143316 1.613151 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone11 SKEL_L_Calf { boneid 63931 offset 0.117641 0.000000 -0.000000 euler 0.107095 -0.194552 -0.524684 orient 0.107095 -0.194552 -0.524684 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone12 SKEL_L_Foot { boneid 14201 offset 0.109341 0.000000 0.000000 euler 0.021451 0.174732 0.632634 orient 0.021451 0.174732 0.632634 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone13 SKEL_L_Toe0 { boneid 2108 offset 0.104227 0.000000 -0.000000 euler 0.194815 0.160308 0.788091 orient 0.194815 0.160308 0.788091 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone14 SKEL_L_Toe1 { boneid 7531 offset 0.031266 0.000000 0.000000 euler 2.792669 0.001118 0.694909 orient 2.792669 0.001118 0.694909 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ } bone15 PH_L_Foot { boneid 2718 offset 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orient 0.000000 -0.000002 2.048500 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone41 SKEL_Neck1 { boneid 39317 offset 0.055646 0.000000 0.000000 euler -0.000001 -0.000004 0.064862 orient -0.000001 -0.000004 0.064862 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone42 SKEL_Neck2 { boneid 24532 offset 0.051887 -0.000001 0.000000 euler -0.000000 0.000012 -0.311426 orient -0.000000 0.000012 -0.311426 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone43 SKEL_Head { boneid 31086 offset 0.039210 0.000000 -0.000000 euler -0.000041 -0.000009 -1.074651 orient -0.000041 -0.000009 -1.074651 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone44 FACIAL_facialRoot { boneid 65068 offset 0.000000 0.000000 0.000000 euler -0.000000 0.000000 0.000000 orient -0.000000 0.000000 0.000000 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone45 FB_L_Lid_Upper_000 { boneid 45750 offset 0.077332 0.013432 -0.028899 euler -1.570744 0.520161 0.132354 orient -1.570744 0.520161 0.132354 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ } bone46 FB_L_Eye_000 { boneid 25260 offset 0.077332 0.013432 -0.028898 euler -1.570727 0.520164 0.132361 orient -1.570727 0.520164 0.132361 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ } bone47 FB_R_Lid_Upper_000 { boneid 43536 offset 0.077333 0.013429 0.028898 euler -1.572158 -0.520167 0.135122 orient -1.572158 -0.520167 0.135122 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ } bone48 FB_R_Eye_000 { boneid 27474 offset 0.077333 0.013429 0.028898 euler -1.572125 -0.520167 0.135118 orient -1.572125 -0.520167 0.135118 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ } bone49 FB_R_Ear_000 { boneid 27871 offset 0.002075 0.062982 0.065293 euler -1.589764 -0.643677 1.379180 orient -1.589764 -0.643677 1.379180 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone50 SPR_R_Ear { boneid 25526 offset 0.000000 0.000000 -0.000002 euler 0.000031 -0.000011 -0.000018 orient 0.000031 -0.000011 -0.000018 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ } } bone51 FB_L_Ear_000 { boneid 25657 offset 0.002074 0.062988 -0.065291 euler -1.550004 0.643532 1.382174 orient -1.550004 0.643532 1.382174 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone52 SPR_L_Ear { boneid 23312 offset 0.000000 0.000000 -0.000001 euler -0.000005 0.000007 -0.000005 orient -0.000005 0.000007 -0.000005 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ } } bone53 FB_Jaw_000 { boneid 46240 offset 0.060338 -0.083191 -0.000005 euler -1.570796 0.000008 -0.069468 orient -1.570796 0.000008 -0.069468 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone54 FB_TongueA_000 { boneid 16902 offset 0.015874 0.000000 0.024584 euler -0.000003 0.105594 -0.000004 orient -0.000003 0.105594 -0.000004 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ bone55 FB_TongueB_000 { boneid 16903 offset 0.025914 0.000000 0.002327 euler 0.000001 0.032131 -0.000003 orient 0.000001 0.032131 -0.000003 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ bone56 FB_TongueC_000 { boneid 16904 offset 0.019210 0.000000 0.000142 euler 0.000000 -0.122461 -0.000003 orient 0.000000 -0.122461 -0.000003 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ } } } } } bone57 SPR_R_ChinFur { boneid 64542 offset 0.108943 -0.104798 0.002924 euler 0.000050 -0.000002 0.132327 orient 0.000050 -0.000002 0.132327 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ } bone58 IK_Head { boneid 12844 offset 0.000000 0.000000 0.000000 euler -0.000000 0.000000 0.000000 orient -0.000000 0.000000 0.000000 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ } } } } } } } } bone59 SPR_BellyFur { boneid 2394 offset 0.083631 -0.227721 0.000001 euler -1.683994 1.570796 0.000000 orient -1.683994 1.570796 0.000000 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ } } } } bone60 IK_Root { boneid 56604 offset 0.000000 0.000000 0.000000 euler 0.000000 -0.000000 0.000000 orient 0.000000 -0.000000 0.000000 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ } }