movertranslation,*,0.0001,maxdecompressioncost=60; moverrotation,*,0.0001,maxdecompressioncost=60; bonetranslation,#0,0.0001,maxdecompressioncost=60; bonerotation,#0,0.0001,maxdecompressioncost=60; bonerotation,?arm,0.000800; bonerotation,?Arm,0.000800; bonerotation,?Finger?,0.000800,10; bonerotation,?Calf?,0.004000; bonerotation,?Foot?,0.009950; bonerotation,?Toe?,0.009950,10; bonetranslation,*,0.0005; bonerotation,*,0.0005; cameratranslation,*,0.00001; camerarotation,*,0.00001; cameraFOV,*,0.00001; cameraDOF,*,0.00001; facialtranslation,*,0.00001; facialrotation,*,0.00001; facialControl,*,0.00001; shaderSlideU,*,0.00001; shaderSlideV,*,0.00001;