""" This module provides wrappers around various mathematical concepts used in FaceFX animation data. Owner: Jamie Redmond Copyright (c) 2002-2011 OC3 Entertainment, Inc. """ class Vector(object): """ A wrapper around a 3-dimensional vector. instance variables: x - the x component of the vector y - the y component of the vector z - the z component of the vector """ def __init__(self, vectorTupleFromStudio): """ Initializes the vector from a tuple sent back from FaceFX Studio. parameters: vectorTupleFromStudio -- A tuple (x, y, z) """ self.x, self.y, self.z = vectorTupleFromStudio def __str__(self): """ Returns the string representation of the vector. """ return ''.format(self.x, self.y, self.z) def __repr__(self): """ Returns the Python representation of the vector. """ return 'Vector(({0}, {1}, {2}))'.format(self.x, self.y, self.z) class Quaternion(object): """ A wrapper around a quaternion. instance variables: w - the w component of the quaternion x - the x component of the quaternion y - the y component of the quaternion z - the z component of the quaternion """ def __init__(self, quaternionTupleFromStudio): """ Initializes the quaternion from a tuple sent back from FaceFX Studio. parameters: quaternionTupleFromStudio -- A tuple (w, x, y, z) """ self.w, self.x, self.y, self.z = quaternionTupleFromStudio def __str__(self): """ Returns the string represenation of the quaternion. """ return ''.format(self.w, self.x, self.y, self.z) def __repr__(self): """ Returns the Python representation of the quaternion. """ return 'Quaternion(({0}, {1}, {2}, {3}))'.format(self.w, self.x, self.y, self.z)