[tool] search_path=%RS_TOOLSROOT%\bin\RageShaderManager;%RS_TOOLSROOT%\bin\coding;%SCE_PS3_ROOT%\host-win32\cg\bin;%SCE_PSP2_SDK_DIR%\host_tools\build\bin;%XEDK%\bin\win32;%DurangoXDK%\bin;%DXSDK_DIR%\Utilities\bin\x86;%SCE_ORBIS_SDK_DIR%\host_tools\bin extensions=.fx;.cg;.xml;.i;.hlsl;.fxc;.fxh;.cgx;.pssl remote_only=false timeout=1800 64_bit=true pipeline=false [files] main=%RS_TOOLSROOT%\bin\RageShaderManager\RAGEShaderManager.exe file01=%RS_TOOLSROOT%\bin\coding\wave.exe file02=%RS_TOOLSROOT%\bin\coding\fx2cg_win32_debug.exe file03=%SCE_ORBIS_SDK_DIR%\host_tools\bin\orbis-psslc.exe file04=%SCE_PS3_ROOT%\host-win32\cg\bin\sce-cgc.exe file05=%SCE_PS3_ROOT%\host-win32\cg\bin\NVShaderPerf.exe file06=%SCE_PS3_ROOT%\host-win32\cg\bin\sce-cgcdisasm.exe file07=%SCE_PSP2_SDK_DIR%\host_tools\build\bin\psp2cgc.exe file08=%XEDK%\bin\win32\fxc.exe file09=%XEDK%\bin\win32\xsd.exe file10=%DurangoXDK%\bin\fxc.exe file11=%DXSDK_DIR%\Utilities\bin\x86\fxc.exe file12=%RS_TOOLSROOT%\bin\coding\msvcp71.dll file13=%RS_TOOLSROOT%\bin\coding\msvcr71.dll [openmp] omp=true omp_min_threads=1 omp_max_threads=8