//Compile out Title Update changes to header functions. //Must be before includes. //CONST_INT USE_TU_CHANGES 0 // Removed by Kenneth R. // ***************************************************************************************** // ***************************************************************************************** // // FILE NAME : FameOrShame_eps.sc // AUTHOR : Aaron Gandaa/Steven Kerrigan // DESCRIPTION : TEMP SCRIPT TO BE USED BY NYC FOR PRERENDER // // This is NOT the Life Invader presentation from Lester 1B. This is // the whole presentation that plays out should the player fail to // make the call to the prototype cell phone in time. // // ***************************************************************************************** // ***************************************************************************************** //---------------------- // INCLUDES //---------------------- USING "selling_short_include.sch" //---------------------- // CONSTS //---------------------- CONST_INT XVERSION_NUMBER 1 //---------------------- // VARIABLES //---------------------- //---------------------- // FUNCTIONS //---------------------- PROC SCRIPT_CLEANUP() #IF IS_DEBUG_BUILD CLEANUP_SS_DEBUG_WIDGETS() #ENDIF UNLOAD_SS_ASSETS() SET_SCRIPTS_SAFE_FOR_CUTSCENE(FALSE) TERMINATE_THIS_THREAD() ENDPROC SCRIPT SET_MISSION_FLAG(TRUE) // - comment this out so we can see blip behavior // Setup callback when player is killed, arrested or goes to multiplayer IF (HAS_FORCE_CLEANUP_OCCURRED(DEFAULT_FORCE_CLEANUP_FLAGS)) SCRIPT_CLEANUP() ENDIF CPRINTLN(DEBUG_MISSION, "MISSION VERSION:", XVERSION_NUMBER) bUseManualReactions = FALSE DO_SCREEN_FADE_OUT(0) SET_DEBUG_LINES_AND_SPHERES_DRAWING_ACTIVE(TRUE) DISABLE_CELLPHONE(TRUE) // load cutscene stuff REQUEST_CUTSCENE("FOS_EP_1_P6") LOAD_SS_ASSETS(FALSE) #IF IS_DEBUG_BUILD SETUP_SS_DEBUG_WIDGETS() #ENDIF SET_SCRIPTS_SAFE_FOR_CUTSCENE(TRUE) WHILE (TRUE) SET_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME(0.0) SET_PED_DENSITY_MULTIPLIER_THIS_FRAME(0.0) IS_ENTITY_OK(PLAYER_PED_ID()) IF UPDATE_LF_CUTSCENE_DONE() SCRIPT_CLEANUP() ENDIF #IF IS_DEBUG_BUILD UPDATE_SS_DEBUG_WIDGETS() // use shift-s to shut this down IF IS_KEYBOARD_KEY_JUST_PRESSED(KEY_S) SCRIPT_CLEANUP() ENDIF #ENDIF IF (bShowVersionNumber) SET_TEXT_SCALE(0.5, 0.5) DISPLAY_TEXT_WITH_NUMBER(0.1, 0.1, "NUMBER", XVERSION_NUMBER) ENDIF WAIT(0) ENDWHILE ENDSCRIPT