//Compile out Title Update changes to header functions. //Must be before includes. //CONST_INT USE_TU_CHANGES 0 // Removed by Kenneth R. // placementTest.sc USING "hud_drawing.sch" USING "UIUtil.sch" USING "minigame_uiinputs.sch" INT iState = 0 INT iStartTime SCRIPT SCRIPT_SCALEFORM_SPLASH siMovie siMovie.siMovie = REQUEST_SCALEFORM_SPLASH_UI() IF HAS_FORCE_CLEANUP_OCCURRED() TERMINATE_THIS_THREAD() ENDIF WHILE TRUE IF HAS_SCALEFORM_MOVIE_LOADED(siMovie.siMovie) SWITCH iState CASE 0 PRINTLN("Case 0!") SET_SCALEFORM_SPLASH_TEXT_LABEL(siMovie, "OFFR_BLIP_R5", 255, 0, 255, 255) SPLASH_TEXT_TRANSITION_IN(siMovie) iStartTime = GET_GAME_TIMER() iState = 1 BREAK CASE 1 PRINTLN("Case 1!") IF (GET_GAME_TIMER() - iStartTime > 3000) PRINTLN("TRANSITION OUT!") SPLASH_TEXT_TRANSITION_OUT(siMovie) iState = 2 //ELSE // UPDATE_SCALEFORM_SPLASH(siMovie) ENDIF BREAK ENDSWITCH IF UPDATE_SCALEFORM_SPLASH(siMovie) //PRINTLN("TERMINATING!!!") //TERMINATE_THIS_THREAD() ENDIF ENDIF WAIT(0) ENDWHILE ENDSCRIPT