// gpb_Jane.sc CONST_INT PED_BRAIN_PED_HAS_RANDOM_DIALOGUE 1 // Ped will be speaking random dialogue. CONST_INT PED_BRAIN_PED_HAS_INTERACTION 1 // There will be a prompt to talk to this ped. CONST_INT PED_BRAIN_PED_HAS_GOODBYE_DIALOGUE 1 // Ped will say goodbye to the player when he leaves. // Jane is the Children of the Mountain member. USING "GenericBrain/Generic_Brain_Header.sch" STRING sClipSetOverride BOOL overrideLoaded = FALSE PROC GENERIC_BRAIN_CUSTOM_INIT() ePedModel = U_F_Y_COMJane txtPedMissionID = "PBJA" txtPedVoiceID = "JANE" txtBaseIdleDict = "Special_Ped@jane" txtBaseIdleAnim = "Base" talkWithAnims = !g_bMagDemoActive max_conversation_offset = 7 sInteractLabel = "PBJA_INTERACT" greet_michael = "PBJA_CONV_GM" greet_trevor = "PBJA_CONV_GT" greet_franklin = "PBJA_CONV_GF" idle_dic = "special_ped@jane@base" into_idle_dic = "special_ped@jane@intro" sClipSetOverride = "move_f@hurry@b" thisPed = JANE max_conversation_split_offsets[0] = 5 max_conversation_split_offsets[1] = 4 max_conversation_split_offsets[2] = 5 max_conversation_split_offsets[3] = 5 max_conversation_split_offsets[4] = 7 max_conversation_split_offsets[5] = 6 max_conversation_split_offsets[6] = 6 ENDPROC FUNC BOOL IS_SCRIPT_ALLOWED_TO_RUN() IF GET_MISSION_COMPLETE_STATE(SP_MISSION_TREVOR_1) RETURN TRUE ENDIF RETURN FALSE ENDFUNC PROC GENERIC_BRAIN_ON_CREATE() REQUEST_ANIM_DICT(sClipSetOverride) WHILE NOT HAS_ANIM_DICT_LOADED(sClipSetOverride) WAIT(0) ENDWHILE overrideLoaded = TRUE IF NOT IS_ENTITY_DEAD(pedSpecial) SET_PED_PROP_INDEX(pedSpecial, ANCHOR_EYES, 0, 0) ENDIF ENDPROC PROC GENERIC_BRAIN_ON_DESTROY() IF overrideLoaded = TRUE IF HAS_ANIM_DICT_LOADED(sClipSetOverride) REMOVE_ANIM_DICT(sClipSetOverride) ENDIF ENDIF ENDPROC FUNC BOOL PED_FLEE_WHEN_BUMPED() return TRUE ENDFUNC PROC GENERIC_BRAIN_ON_RUNAWAY() IF NOT IS_ENTITY_DEAD(pedSpecial) SET_PED_MOVEMENT_CLIPSET(pedSpecial, sClipSetOverride) ENDIF ENDPROC PROC GENERIC_BRAIN_GET_RANDOM_ANIM_NAME(INT iConvoNum, TEXT_LABEL_31& txtAnimRoot, TEXT_LABEL_63& txtAnimToPlay) UNUSED_PARAMETER(txtAnimRoot) UNUSED_PARAMETER(txtAnimToPlay) txtAnimRoot = "Special_Ped@jane" // Anim to play is based off the convo played. SWITCH (iConvoNum) CASE 1 txtAnimToPlay = "WereNotACult" BREAK CASE 2 txtAnimToPlay = "YesIKnow" BREAK CASE 3 txtAnimToPlay = "ItsTimeToUtilise" BREAK CASE 4 txtAnimToPlay = "DontBelieveWhatOthers" BREAK CASE 5 txtAnimToPlay = "BrotherAdrianHasShown" BREAK CASE 6 txtAnimToPlay = "IHearYou" BREAK CASE 7 txtAnimToPlay = "ItsTimeTo" BREAK ENDSWITCH ENDPROC PROC GENERIC_GET_INTERACT_ANIM(TEXT_LABEL_63& txt_label) enumCharacterList ePlayer = GET_CURRENT_PLAYER_PED_ENUM() IF (ePlayer = CHAR_TREVOR) txt_label = "ImAnActualized" ELIF (ePlayer = CHAR_MICHAEL) txt_label = "IAmWellonTheWay" ELIF (ePlayer = CHAR_FRANKLIN) txt_label = "EverythingIsUp" ENDIF ENDPROC FUNC INT GET_NUMBER_OF_CONVERSATION_SECTIONS() enumCharacterList ePlayer = GET_CURRENT_PLAYER_PED_ENUM() IF (ePlayer = CHAR_TREVOR) return 6 ELIF (ePlayer = CHAR_MICHAEL) return 5 ENDIF //ELSE (ePlayer = CHAR_FRANKLIN) return 10 ENDFUNC USING "GenericBrain/Generic_Brain.sch"