// Chris McMahon // Includes -----------------------------------------------// USING "commands_misc.sch" USING "commands_object.sch" USING "commands_script.sch" USING "commands_streaming.sch" USING "commands_pad.sch" USING "commands_debug.sch" USING "types.sch" USING "commands_brains.sch" USING "brains.sch" USING "shared_debug_text.sch" // Variables ----------------------------------------------// ENUM ambStageFlag ambCanRun, ambRunning, ambEnd ENDENUM ambStageFlag ambStage = ambCanRun // Clean Up PROC missionCleanup() printDebugString("ob_airdancer Terminated >>>>>>>>>>>>>>>>>\n") TERMINATE_THIS_THREAD() ENDPROC // Mission Script -----------------------------------------// SCRIPT(OBJECT_INDEX oAirDancer) IF HAS_FORCE_CLEANUP_OCCURRED(FORCE_CLEANUP_FLAG_SP_TO_MP) missionCleanup() ENDIF IF DOES_ENTITY_EXIST(oAirDancer) FREEZE_ENTITY_POSITION(oAirDancer, TRUE) ENDIF // Mission Loop -------------------------------------------// WHILE TRUE WAIT(0) IF DOES_ENTITY_EXIST(oAirDancer) IF IS_OBJECT_WITHIN_BRAIN_ACTIVATION_RANGE(oAirDancer) SWITCH ambStage CASE ambCanRun IF DOES_ENTITY_HAVE_DRAWABLE(oAirDancer) REQUEST_ANIM_DICT("map_objects") IF HAS_ANIM_DICT_LOADED("map_objects") //IF HAS_MODEL_LOADED(p_airdancer_01_s) PLAY_ENTITY_ANIM(oAirDancer, "airdancer_test", "map_objects", 1.0, TRUE, FALSE) ambStage = ambRunning //ENDIF ENDIF ENDIF BREAK CASE ambRunning BREAK CASE ambEnd BREAK ENDSWITCH ELSE missionCleanup() ENDIF ELSE missionCleanup() ENDIF ENDWHILE ENDSCRIPT