# Files that are to be parsed for modelenums # as read by enum_maker.rb # x:/gta5/build/dev_ng/common/data/levels/gta5/vehicles.meta X:/gta5_dlc/spPacks/dlc_agentTrevor/build/dev_ng/common/data/levels/gta5/vehicles.meta x:/gta5_dlc/spPacks/spUpgrade/build/dev_ng/common/data/levels/gta5/vehicles.meta X:/gta5_dlc/mpPacks/mpBeach/build/dev_ng/common/data/levels/gta5/vehicles.meta X:/gta5_dlc/mpPacks/mpValentines/build/dev_ng/common/data/levels/gta5/vehicles.meta X:/gta5_dlc/mpPacks/mpBusiness/build/dev_ng/common/data/levels/gta5/vehicles.meta X:/gta5_dlc/mpPacks/mpBusiness2/build/dev_ng/common/data/levels/gta5/vehicles.meta X:/gta5_dlc/mpPacks/mpheist/build/dev_ng/common/data/levels/gta5/vehicles.meta X:/gta5_dlc/mpPacks/mpHipster/build/dev_ng/common/data/levels/gta5/vehicles.meta X:/gta5_dlc/mpPacks/mpIndependence/build/dev_ng/common/data/levels/gta5/vehicles.meta X:/gta5_dlc/mpPacks/mpPilot/build/dev_ng/common/data/levels/gta5/vehicles.meta X:/gta5_dlc/mpPacks/mpLTS/build/dev_ng/common/data/levels/gta5/vehicles.meta X:/gta5_dlc/mpPacks/mpChristmas2/build/dev_ng/common/data/levels/gta5/vehicles.meta X:/gta5_dlc/mpPacks/mpLuxe/build/dev_ng/common/data/levels/gta5/vehicles.meta X:/gta5_dlc/mpPacks/mpLuxe2/build/dev_ng/common/data/levels/gta5/vehicles.meta X:/gta5_dlc/mpPacks/mpLowrider/build/dev_ng/common/data/levels/gta5/vehicles.meta X:/gta5_dlc/mpPacks/mpLowrider2/build/dev_ng/common/data/levels/gta5/vehicles.meta x:/gta5_dlc/mpPacks/mpHalloween/build/dev_ng/common/data/levels/gta5/vehicles.meta X:/gta5_dlc/mpPacks/mpApartment/build/dev_ng/common/data/levels/gta5/vehicles.meta X:/gta5_dlc/mpPacks/mpxmas_604490/build/dev_ng/common/data/levels/gta5/vehicles.meta x:/gta5_dlc/mpPacks/mpJanuary2016/build/dev_ng/common/data/levels/gta5/vehicles.meta x:/gta5_dlc/mpPacks/mpValentines2/build/dev_ng/common/data/levels/gta5/vehicles.meta x:/gta5_dlc/mpPacks/mpExecutive/build/dev_ng/common/data/levels/gta5/vehicles.meta x:/gta5_dlc/mpPacks/mpStunt/build/dev_ng/common/data/levels/gta5/vehicles.meta x:/gta5_dlc/mpPacks/mpBiker/build/dev_ng/common/data/levels/gta5/vehicles.meta x:/gta5_dlc/mpPacks/mpImportExport/build/dev_ng/common/data/levels/gta5/vehicles.meta x:/gta5_dlc/mpPacks/mpSpecialRaces/build/dev_ng/common/data/levels/gta5/vehicles.meta x:/gta5_dlc/mpPacks/mpGunrunning/build/dev_ng/common/data/levels/gta5/vehicles.meta x:/gta5_dlc/mpPacks/mpSmuggler/build/dev_ng/common/data/levels/gta5/vehicles.meta x:/gta5_dlc/mpPacks/mpChristmas2017/build/dev_ng/common/data/levels/gta5/vehicles.meta x:/gta5_dlc/mpPacks/mpAssault/build/dev_ng/common/data/levels/gta5/vehicles.meta x:/gta5_dlc/mpPacks/mpBattle/build/dev_ng/common/data/levels/gta5/vehicles.meta x:/gta5_dlc/mpPacks/mpChristmas2018/build/dev_ng/common/data/levels/gta5/vehicles.meta x:/gta5_dlc/mpPacks/mpVinewood/build/dev_ng/common/data/levels/gta5/vehicles.meta x:/gta5_dlc/mpPacks/mpHeist3/build/dev_ng/common/data/levels/gta5/vehicles.meta x:/gta5_dlc/mpPacks/mpSum/build/dev_ng/common/data/levels/gta5/vehicles.meta x:/gta5_dlc/mpPacks/mpHeist4/build/dev_ng/common/data/levels/gta5/vehicles.meta x:/gta5_dlc/mpPacks/mpTuner/build/dev_ng/common/data/levels/gta5/vehicles.meta x:/gta5_dlc/mpPacks/mpSecurity/build/dev_ng/common/data/levels/gta5/vehicles.meta x:/gta5_dlc/mpPacks/mpG9EC/build/dev_ng/common/data/levels/gta5/vehicles.meta x:/gta5_dlc/mpPacks/mpSum2/build/dev_ng/common/data/levels/gta5/vehicles.meta x:/gta5_dlc/mpPacks/mpChristmas3/build/dev_ng/common/data/levels/gta5/vehicles.meta X:/gta5/assets_ng/export/data/peds.pso.meta X:/gta5_dlc/spPacks/dlc_agentTrevor/build/dev_ng/common/data/peds.meta X:/gta5_dlc/mpPacks/mpheist/build/dev_ng/common/data/peds.meta X:/gta5_dlc/mpPacks/mpLowrider/build/dev_ng/common/data/peds.meta X:/gta5_dlc/mpPacks/mpApartment/build/dev_ng/common/data/peds.meta x:/gta5_dlc/mpPacks/mpExecutive/build/dev_ng/common/data/peds.meta x:/gta5_dlc/mpPacks/mpbiker/build/dev_ng/common/data/peds.meta X:/gta5/assets_ng/export/LEVELS/gta5/interiors/int_props/int_lev_des.xml X:/gta5/assets_ng/export/LEVELS/gta5/interiors/int_props/int_industrial.xml X:/gta5/assets_ng/export/LEVELS/gta5/interiors/int_props/int_residential.xml X:/gta5/assets_ng/export/LEVELS/gta5/interiors/int_props/int_light_rig.xml X:/gta5/assets_ng/export/LEVELS/gta5/props/lev_des/lev_des.xml X:/gta5/assets_ng/export/LEVELS/gta5/props/lev_des/v_minigame.xml X:/gta5/assets_ng/export/LEVELS/gta5/props/lev_des/v_lev_doors.xml X:/gta5/assets_ng/export/LEVELS/gta5/props/lev_des/p_v_lev_des_skin.xml X:/gta5/assets_ng/export/LEVELS/gta5/props/building/v_rooftop.xml # Kevin Bolt needed prop_wine_glass X:/gta5/assets_ng/export/LEVELS/gta5/props/commercial/v_bar.xml X:/gta5/assets_ng/export/LEVELS/gta5/props/commercial/v_office.xml X:/gta5/assets_ng/export/LEVELS/gta5/props/commercial/V_Garage.xml X:/gta5/assets_ng/export/LEVELS/gta5/props/industrial/v_industrial.xml X:/gta5/assets_ng/export/LEVELS/gta5/props/industrial/v_industrial_2.xml X:/gta5/assets_ng/export/LEVELS/gta5/props/recreational/v_coin_op.xml X:/gta5/assets_ng/export/LEVELS/gta5/props/recreational/v_sports.xml X:/gta5/assets_ng/export/LEVELS/gta5/props/residential/v_electrical.xml X:/gta5/assets_ng/export/LEVELS/gta5/props/residential/v_Garden.xml X:/gta5/assets_ng/export/LEVELS/gta5/props/residential/v_Kitchen.xml X:/gta5/assets_ng/export/LEVELS/gta5/props/roadside/v_bins.xml X:/gta5/assets_ng/export/LEVELS/gta5/props/roadside/v_construction.xml X:/gta5/assets_ng/export/LEVELS/gta5/props/roadside/v_fences.xml X:/gta5/assets_ng/export/LEVELS/gta5/props/roadside/v_fences_2.xml X:/gta5/assets_ng/export/LEVELS/gta5/props/roadside/V_Rubbish.xml X:/gta5/assets_ng/export/LEVELS/gta5/props/roadside/v_storage.xml X:/gta5/assets_ng/export/LEVELS/gta5/props/roadside/v_signs.xml X:/gta5/assets_ng/export/LEVELS/gta5/props/roadside/v_utility.xml X:/gta5/assets_ng/export/LEVELS/gta5/props/rt_bink/vfx_reference.xml X:/gta5/assets_ng/export/LEVELS/gta5/props/roadside/v_seating_tables.xml X:/gta5/assets_ng/export/LEVELS/gta5/props/rural/v_farm.xml # added by Robert Wright for swapping out the Trailer in Trevor 1. X:/gta5/assets_ng/export/LEVELS/gta5/props/lev_des/v_set_pieces.xml # added by Adam Westwood for referencing lights in Trevor 2. X:/gta5/assets_ng/export/LEVELS/gta5/props/roadside/v_traffic_lights.xml # added by Kenneth Ross for the For Sale signs X:/gta5/assets_ng/export/LEVELS/gta5/props/residential/v_garden.xml # added by Ryan Baker for MP Hold Up X:/gta5/assets_ng/export/LEVELS/gta5/generic/cutsobjects.xml X:/gta5/assets_ng/export/LEVELS/gta5/interiors/int_props/int_retail.xml # added by William Kennedy for MP FIB Grab X:/gta5/assets_ng/export/LEVELS/gta5/_citye/downtown_01/dt1_emissive.xml X:/gta5/assets_ng/export/LEVELS/gta5/_cityw/airport_01/ap1_02.xml # added by Jonny Rivers X:/gta5/assets_ng/export/LEVELS/gta5/destruction/interior/des_tvsmash.xml # added by Matthew Booton for referencing gate in Armenian 1. X:/gta5/assets_ng/export/LEVELS/gta5/_cityw/santamon_01/sm_27.xml # added by Ryan Pendleton for referencing ship door prop in Docks Heist A. X:/gta5/assets_ng/export/LEVELS/gta5/_citye/port_xr.xml # added by David Muir (Bug #1557416) X:/gta5/assets_ng/export/LEVELS/gta5/props/vegetation/v_trees.xml # added by David Muir (Bug #1553654) X:/gta5/assets_ng/export/LEVELS/gta5/_hills/country_02/cs2_03.xml # added by Lawrence Kerr (Bug #1611863) X:/gta5/assets_ng/export/LEVELS/gta5/props/lev_des/v_prop_patch.xml # added by Graeme so that Alastair can use the Prop_DLC_Heist_Board for MP Heist pack X:/gta5_dlc/mppacks/mpheist/assets_ng/export/levels/gta5/props/lev_des_mp_dlc.xml # added by Graeme so that James can use some heist props added by Karyn (Bug 1874284) X:/gta5_dlc/mppacks/mpheist/assets_ng/export/levels/gta5/props/mp_residential_heist.xml # added by Graeme so that Martin can use the firework models X:/gta5_dlc/mpPacks/mpIndependence/assets_ng/export/levels/gta5/props/dlc_lev_des.xml X:/gta5_dlc/mpPacks/mpLTS/assets_ng/export/levels/gta5/props/mplts_props.xml # added by Brendon so script can access carrier defence and some doors x:/gta5_dlc/mpPacks/mpheist/assets_ng/export/levels/gta5/props/v_heist1.xml X:/gta5_dlc/mpPacks/mpChristmas2/assets_ng/export/levels/gta5/props/v_christmas_tree.xml x:/gta5_dlc/mppacks/mpluxe/assets_ng/export/levels/gta5/props/luxe_props.xml # added by AndyB so script can access new mpLowrider models. x:/gta5_dlc/mpPacks/mpLowrider/assets_ng/export/levels/gta5/props/prop_supermod_door_01.xml x:/gta5_dlc/mpPacks/mpLowrider/assets_ng/export/levels/gta5/props/prop_supermod_lframe.xml x:/gta5_dlc/mpPacks/mpApartment/assets_ng/export/levels/gta5/props/yacht/mp_apa_yacht_text.xml x:/gta5_dlc/mpPacks/mpApartment/assets_ng/export/levels/gta5/props/mp_apa_yacht_buoys.xml x:/gta5_dlc/mpPacks/mpApartment/assets_ng/export/levels/gta5/props/mp_apa_yacht_flags.xml # Added by AlastairC for the new mpApartment interior doors. x:/gta5_dlc/mpPacks/mpApartment/assets_ng/export/levels/gta5/props/high/int_mp_doors.xml # Added by Kenneth R for new Lowrider2 props x:/gta5_dlc/mppacks/mplowrider2/assets_ng/export/levels/gta5/props/prop_gc_grenades.xml # Added by Kenneth R for new mpExecutive props x:/gta5_dlc/mpPacks/mpExecutive/assets_ng/export/levels/gta5/props/int_mp_h_accessories_ex.xml # Added by Ata T for new mpExecutive props x:/gta5_dlc/mpPacks/mpExecutive/assets_ng/export/levels/gta5/props/prop_adv_case.xml # Added by Graham R for new mpExecutive props x:/gta5_dlc/mpPacks/mpExecutive/assets_ng/export/levels/gta5/props/prop_exec_crashedp.xml x:/gta5_dlc/mpPacks/mpExecutive/assets_ng/export/levels/gta5/props/prop_exec_concrate.xml x:/gta5_dlc/mpPacks/mpExecutive/assets_ng/export/levels/gta5/props/int_mp_h_tables_ex.xml # Added by Jake Thorne for mpStunt props x:/gta5_dlc/mpPacks/mpStunt/assets_ng/export/levels/gta5/props/mp_stunt_inflatables.xml # Added by Scott Ranken for mpBiker props x:/gta5_dlc/mppacks/mpbiker/assets_ng/export/levels/gta5/props/mp_biker_coke.xml x:/gta5_dlc/mppacks/mpbiker/assets_ng/export/levels/gta5/props/mp_biker_meth.xml x:/gta5_dlc/mppacks/mpbiker/assets_ng/export/levels/gta5/props/mp_biker_money.xml x:/gta5_dlc/mppacks/mpbiker/assets_ng/export/levels/gta5/props/mp_biker_printingmachines.xml x:/gta5_dlc/mppacks/mpbiker/assets_ng/export/levels/gta5/props/mp_biker_weed.xml x:/gta5_dlc/mppacks/mpbiker/assets_ng/export/levels/gta5/props/mp_biker_fakeid.xml x:/gta5_dlc/mppacks/mpbiker/assets_ng/export/levels/gta5/props/prop_grenades.xml x:/gta5_dlc/mppacks/mpbiker/assets_ng/export/levels/gta5/props/prop_rt_clubhouse_table.xml x:/gta5_dlc/mppacks/mpbiker/assets_ng/export/levels/gta5/props/prop_memorial_wall.xml x:/gta5_dlc/mppacks/mpbiker/assets_ng/export/levels/gta5/props/mp_biker_clubhouse.xml # Import Export x:/gta5_dlc/mppacks/mpimportexport/assets_ng/export/levels/gta5/props/prop_impexp_car_parts.xml x:/gta5_dlc/mpPacks/mpImportExport/assets_ng/export/levels/gta5/props/imp_exp_interior_props.xml # Gunrunning x:/gta5_dlc/mpPacks/mpGunrunning/assets_ng/export/levels/gta5/props/dlc_gr_chair.xml x:/gta5_dlc/mpPacks/mpGunrunning/assets_ng/export/levels/gta5/props/dlc_grinterior_props.xml x:/gta5_dlc/mpPacks/mpGunrunning/assets_ng/export/levels/gta5/props/prop_gr_appliances.xml x:/gta5_dlc/mpPacks/mpGunrunning/assets_ng/export/levels/gta5/props/prop_gr_bunkerdoor.xml x:/gta5_dlc/mpPacks/mpGunrunning/assets_ng/export/levels/gta5/props/prop_gr_gunsmithsupl.xml x:/gta5_dlc/mpPacks/mpGunrunning/assets_ng/export/levels/gta5/props/prop_gr_machinery.xml x:/gta5_dlc/mpPacks/mpGunrunning/assets_ng/export/levels/gta5/props/prop_gr_crates.xml x:/gta5_dlc/mpPacks/mpGunRunning/assets_ng/vehicles/caddy3.xml x:/gta5_dlc/mpPacks/mpGunrunning/build/dev_ng/common/data/peds.meta # Smuggler x:/gta5_dlc/mppacks/mpsmuggler/assets_ng/export/levels/gta5/props/prop_smug_crates.xml x:/gta5_dlc/mpPacks/mpSmuggler/assets_ng/export/levels/gta5/props/prop_smug_lights.xml # Christmas2017 x:/gta5_dlc/mpPacks/mpChristmas2017/assets_ng/export/levels/gta5/props/prop_x17dlc_rep_sign_01a.xml x:/gta5_dlc/mpPacks/mpChristmas2017/assets_ng/export/levels/gta5/props/x17dlc_props_base.xml x:/gta5_dlc/mpPacks/mpChristmas2017/assets_ng/export/levels/gta5/props/prop_x17dlc_monitor_wall_01a.xml x:/gta5_dlc/mpPacks/mpChristmas2017/assets_ng/export/levels/gta5/props/x17dlc_props_accs.xml x:/gta5_dlc/mpPacks/mpChristmas2017/assets_ng/export/levels/gta5/props/x17dlc_props_barge.xml x:/gta5_dlc/mpPacks/mpChristmas2017/assets_ng/export/levels/gta5/props/x17dlc_props_cover.xml x:/gta5_dlc/mpPacks/mpChristmas2017/assets_ng/export/levels/gta5/props/x17dlc_props_facility.xml x:/gta5_dlc/mpPacks/mpChristmas2017/assets_ng/export/levels/gta5/props/x17dlc_props_int_lev_des.xml x:/gta5_dlc/mpPacks/mpChristmas2017/assets_ng/export/levels/gta5/props/x17dlc_props_mines.xml x:/gta5_dlc/mpPacks/mpChristmas2017/assets_ng/export/levels/gta5/props/x17dlc_props_osphatch.xml x:/gta5_dlc/mpPacks/mpChristmas2017/assets_ng/export/levels/gta5/props/x17dlc_props_sam.xml x:/gta5_dlc/mpPacks/mpChristmas2017/assets_ng/export/levels/gta5/props/x17dlc_props_silohatch.xml x:/gta5_dlc/mpPacks/mpChristmas2017/assets_ng/export/levels/gta5/props/x17dlc_props_sub.xml x:/gta5_dlc/mpPacks/mpChristmas2017/assets_ng/export/levels/gta5/props/x17dlc_props_trail.xml # Business Battle x:/gta5_dlc/mppacks/mpBattle/assets_ng/export/levels/gta5/props/prop_battle_crates.xml # Casino Heist x:/gta5_dlc/mpPacks/mpHeist3/assets_ng/export/levels/gta5/props/prop_ch_casino_vault.xml # Tuner x:/gta5_dlc/mpPacks/mpTuner/assets_ng/export/levels/gta5/props/prop_tr_accs_01.xml # mpSum x:/gta5_dlc/mppacks/mpSum/assets_ng/export/levels/gta5/props/prop_sum_arcade_qub3d.xml # mpSecurity x:/gta5_dlc/mppacks/mpsecurity/assets_ng/export/levels/gta5/props/prop_sf_accs_02.xml x:/gta5_dlc/mppacks/mpsecurity/assets_ng/export/levels/gta5/props/prop_sf_interior.xml # mpSum2 x:/gta5_dlc/mppacks/mpsum2/assets_ng/export/levels/gta5/props/prop_reh_accs_01.xml x:/gta5_dlc/mppacks/mpsum2/assets_ng/export/levels/gta5/props/prop_reh_drones.xml x:/gta5_dlc/mppacks/mpsum2/assets_ng/export/levels/gta5/props/prop_reh_collectibles.xml x:/gta5_dlc/mppacks/mpsum2/assets_ng/export/levels/gta5/props/prop_reh_cabin.xml # mpChristmas3 x:/gta5_dlc/mpPacks/mpChristmas3/assets_ng/export/levels/gta5/props/prop_xm3_storage.xml x:/gta5_dlc/mpPacks/mpChristmas3/assets_ng/export/levels/gta5/props/prop_xm3_storage_01.xml x:/gta5_dlc/mpPacks/mpChristmas3/assets_ng/export/levels/gta5/props/prop_xm3_accs_01.xml x:/gta5_dlc/mpPacks/mpChristmas3/assets_ng/export/levels/gta5/props/prop_xm3_accs_02.xml x:/gta5_dlc/mpPacks/mpChristmas3/assets_ng/export/levels/gta5/props/prop_xm3_doors.xml x:/gta5_dlc/mpPacks/mpChristmas3/assets_ng/export/levels/gta5/props/prop_xm3_lsd.xml x:/gta5_dlc/mpPacks/mpChristmas3/assets_ng/export/levels/gta5/props/prop_xm3_lab.xml