mirror of
https://github.com/skidoodle/spotify-ws
synced 2025-10-09 05:22:43 +02:00
refactor
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94
internal/websocket/hub.go
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94
internal/websocket/hub.go
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@@ -0,0 +1,94 @@
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package websocket
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import (
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"context"
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"log/slog"
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"spotify-ws/internal/spotify"
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"sync"
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"golang.org/x/net/websocket"
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)
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// Hub manages the set of active clients and broadcasts messages.
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type Hub struct {
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clients map[*websocket.Conn]struct{}
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mu sync.RWMutex
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realtime bool
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register chan *websocket.Conn
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unregister chan *websocket.Conn
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broadcast chan *spotify.CurrentlyPlaying
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}
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// NewHub creates a new Hub.
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func NewHub(realtime bool) *Hub {
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return &Hub{
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clients: make(map[*websocket.Conn]struct{}),
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realtime: realtime,
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register: make(chan *websocket.Conn),
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unregister: make(chan *websocket.Conn),
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broadcast: make(chan *spotify.CurrentlyPlaying),
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}
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}
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// Run starts the hub's event loop. It must be run in a separate goroutine.
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func (h *Hub) Run(ctx context.Context) {
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slog.Info("hub started")
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defer slog.Info("hub stopped")
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for {
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select {
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case <-ctx.Done():
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h.closeAllConnections()
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return
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case client := <-h.register:
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h.mu.Lock()
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h.clients[client] = struct{}{}
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h.mu.Unlock()
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slog.Debug("client registered", "remoteAddr", client.RemoteAddr())
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case client := <-h.unregister:
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h.mu.Lock()
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if _, ok := h.clients[client]; ok {
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delete(h.clients, client)
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}
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h.mu.Unlock()
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slog.Debug("client unregistered", "remoteAddr", client.RemoteAddr())
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case state := <-h.broadcast:
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h.broadcastState(state)
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}
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}
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}
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// Broadcast sends a state update to all connected clients.
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func (h *Hub) Broadcast(state *spotify.CurrentlyPlaying) {
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h.broadcast <- state
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}
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// broadcastState handles the actual message sending.
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func (h *Hub) broadcastState(state *spotify.CurrentlyPlaying) {
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h.mu.RLock()
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defer h.mu.RUnlock()
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if len(h.clients) == 0 {
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return
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}
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clientPayload := newPlaybackState(state, h.realtime)
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for client := range h.clients {
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go func(c *websocket.Conn) {
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if err := websocket.JSON.Send(c, clientPayload); err != nil {
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slog.Warn("failed to broadcast message", "error", err, "remoteAddr", c.RemoteAddr())
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}
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}(client)
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}
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}
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// closeAllConnections closes all active client connections during shutdown.
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func (h *Hub) closeAllConnections() {
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h.mu.Lock()
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defer h.mu.Unlock()
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for client := range h.clients {
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if err := client.Close(); err != nil {
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slog.Warn("error closing client connection during shutdown", "error", err, "remoteAddr", client.RemoteAddr())
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}
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}
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}
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