Files
gtav-src/script/dev_ng/uuid64.c
2025-09-29 00:52:08 +02:00

34 lines
833 B
C
Executable File

#define STRICT
#include <windows.h>
#include <bcrypt.h>
#include <stdio.h>
#pragma comment(lib,"bcrypt.lib")
#pragma comment(lib,"user32.lib")
void main() {
unsigned __int64 buffer = 0;
char text[32];
HANDLE newHandle;
char *newS;
// BCRYPT_ALG_HANDLE algo;
// BCryptOpenAlgorithmProvider(&algo, MS_PRIMITIVE_PROVIDER, NULL, 0);
// make sure upper 32 bits aren't clear
while ((unsigned)buffer == buffer)
BCryptGenRandom(NULL, (char*)&buffer, sizeof(buffer), BCRYPT_USE_SYSTEM_PREFERRED_RNG);
sprintf(text,"0x%016I64x",buffer);
OpenClipboard(NULL);
EmptyClipboard();
newHandle = GlobalAlloc(GMEM_MOVEABLE,strlen(text)+1);
newS = (char*) GlobalLock(newHandle);
strcpy(newS, text);
GlobalUnlock(newHandle);
SetClipboardData(CF_TEXT,newHandle);
CloseClipboard();
puts(text);
}